Posts Tagged ‘screenshots’
Abandoned – Renderer screenshot batch
I promised screenshots so here they are:
My game is certainly not the next Far Cry (not because I don’t want to, but because I can’t make that kind of graphics). But it’s gonna run on shader models 2.0, on anything that has a processor and windows. And it’s gonna look “nice”. By “nice” I mean old-school nice. I really want to sell a compelling story line. More on that next time.



