dev in the making

game development, maya and code by brainzizi

Posts Tagged ‘shawn

Offside – Texture filtering

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You always wanted to know what’s the theory behind the MinFilter, MagFilter and MipFilter in your shaders? Check out another one of Shawn’s awesome posts. It’s awesome!


Written by brainzizizi

09.08.2009 at 19:30

Posted in Uncategorized

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