dev in the making

game development, maya and code by brainzizi

Posts Tagged ‘shawn

Offside – Texture filtering

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You always wanted to know what’s the theory behind the MinFilter, MagFilter and MipFilter in your shaders? Check out another one of Shawn’s awesome posts. It’s awesome!

http://blogs.msdn.com/shawnhar/archive/2009/09/08/texture-filtering.aspx

Written by brainzizizi

09.08.2009 at 19:30

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