dev in the making

game development, maya and code by brainzizi

Posts Tagged ‘mudbox

Spaceships and news

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Been doing some really simple geometry in Maya, spaceships mostly.

As you can see none of them still textured, and I probably won’t be spending much time texturing any of them as I feel so helpless doing that. I’m really not an artistic guy (I couldn’t draw a bicycle on a piece of paper), as I ventured into 3D for my own personal needs , and I feel that texturing non-organics is my limit.

So yeah, now I’m stuck with a couple of untextured spaceship models so I decided to do a little 3D top-down space arcade / roguelike kinda action RPG where the textures won’t stand out as totally bad. And I said I’d finish it by the end of summer. We’ll see…

In other news:

  • XNA 4.0 Beta – If you got the CTP version installed you have to uninstall it, but do uninstall the whole product (not piece by piece) as you’re quickly going to find a lot of problems if you try uninstalling piece by piece. I fixed my problems using the MSI Cleanup Utility.
  • Goblin Camp v001 is out. You can call it a Dwarf Fortress killer, I call it cool. Anyhow it’s anonuncing the next generation of ascii graphics city builders. If you’re so confused right now, check http://www.goblincamp.com/ and Dwarf fortress. Only for hardcore people who play hardcore games.

Written by brainzizizi

07.15.2010 at 17:48